Forgotten Realms: Birthright
The Lapal League is a confederation of city-states along the southeastern shore of the Shining Sea. Loosely ruled by the Overking of Sheirtalar, these small realms are sometimes known as the Cities of the Seabreeze, though that phrase technically also includes Narubel, Tashluta, Ormpur, and the ruins of Procalith. Lapaliiya stretches from the eastern end of the Delphin Mountains to the Sheir Peninsula, and from the shores of the Shining Sea to the northern edge of the Mhair Jungles, the Great Wall of Halruaa, the western edge of the Bandit Wastes, and the peaks of the Dun Hills.
Life and Society
The inhabitants of Lapaliiya are zealous warriors and industrious merchants who place tremendous value on personal honor and propriety. Duels and feuds over slights that folk of other lands might readily dismiss are common. Almost all positions of power are dominated by Tashalans, despite their minority status in the country as a whole.
Ophiophobia is common here. Serpentfolk are slain on sight if they reveal themselves as such, and overt dealings with them are punishable by death. Nevertheless, the serpentfolk wield considerable influence in Lapaliiya, and officials routinely overlook suspicious dealings involving persons with significant political strength.
Each city-state in the Lapal League has a civic deity, and its citizens discourage all other faiths. Conflict (whether overt political disagreements or covert skullduggery) occurs more frequently within the confederation than with its neighbors. Priests and monks enjoy positions of respect and authority in Lapaliiya, while arcane spellcasters are viewed with some suspicion – an attitude that dates back to the Rage of Wizards (1142 DR). The dark god of Lapaliiyan myth is Amphisbaena the World Serpent, who has wrapped the world in his coils and is slowly crushing it into pulp as he devours himself.
In centuries past, Lapaliiya was a nation only in name, ruled by an essentially powerless Grand Council made up of the satraps of the five most powerful city-states. The union of the ruling houses of Sheirtalar and Lushpool in the Year of Glad Tidings (1147 DR), occurring as it did in the immediate aftermath of the Rage of Wizards, led to the installation of a ruler – the Overking of Lapaliiya. In addition to ruling the cities of Sheirtalar and (through the heir to the throne) Lushpool, the overking theoretically governs all of Lapaliiya with the consent of the Grand Council.
Weapons: Scimitar, Javelin
Armour: Studded Leather
Mounts: Horse, Other native beasts
Two Weapon Fighting Style; Single Weapon Fighting Style
Ilmater, Kelemvor, Selune, Talos, Waukeen