Forgotten Realms: Birthright
The Lake of Steam
With independent city-states on the north shore and a succession of small countries founded or conquered by people of many races, faiths, and agendas to the south, the Lake of Steam is a hodgepodge of varying interests, bustling trade, and frequently changing boundaries. Most of the cities on the north shore were part of Calimshan in the past and retain their parent’s desire for wealth, comfort, and influence, as well as a strong desire to remain independent. The intrigues brewing around these cities led observers to dub the northern shore the Moonsea of the South.
The Border Kingdoms on the southern shore are the homes of powerful adventurers of many types, each seeking to carve out a piece of land and rule it in the manner he or she feels is best . . . at least until the next would-be ruler decides to take over. Wizard towers, monasteries, fortresses, and temples dot the Border Kingdoms, only to have their owners replaced time and again.
South of the Lake of Steam on the eastern shores of the Shining Sea lies, the fractious kingdom of Lapaliiya, a crossroads land between the Shaar plains, the Chultan jungles, and the verdant Lake of Steam.
The northern shore of the Lake of Steam, with its strong historic ties to Calimshan, reflects the materialistic attitude of that nation. However, the people of the lake have a fierce independent streak and rarely tolerate slavery. In the Border Kingdoms on the chaotic southern shore of the lake, the people have had little opportunity to develop any sort of national identity. What they do have in common is a stoic determination to get on with their lives regardless of who claims to be their king, overlord, theocrat, high wizard, grand guild master, or supreme musician that year.
Weapons: Scimitar, Falchion, Glaive
Single Weapon Fighting Style
Bane, Chauntea, Cyric, Lathander, Sune, Tyr, Waukeen