Forgotten Realms: Birthright
The Moonsea proper is a deep natural lake located north of the Dalelands and west of the Vast, connected to Sea of Fallen Stars by the shallow, swampy River Lis. The name “Moonsea” applies to both the lake and its environs, which stretch south as far as the mouth of the Lis where the river flows into the Dragon Reach, west to the Dragonspine Mountains, north to the frigid steppes of the Ride, Thar, and the Tortured Land, and east to the Galena and Earthspur Mountains.
The Moonsea region holds a huge amount of mineral wealth for those hardy enough to brave peril to win it. The area is infamous for its bleak landscapes, harsh winters, ravaging dragons, pirates, and rapacious local governments: Some of the most aggressive cities in Faerûn rise from the Moonsea’s shores: Hillsfar, Mulmaster, and Zhentil Keep. Wherever a government exists in the Moonsea; it rules with an iron grip. Tombs, ruins, and monster lairs abound in the Moonsea, as do complex intrigues and double dealing tyrants. The battle cry of the area is well chosen: “Dare – and Beware!”
The Moonsea is a frontier, with a frontier mentality. The area stands as a buffer between the elven lands to the south and the darker, more sinister lands of the Ride and Thar, home of dragons, giants, and ogres. Cities rise quickly, built on nerve and wealth, only to fall in wars or raids and then to be rebuilt once more.
Only the strongest and most savage prosper in the lands of the Moonsea. Selfish folk who ruthlessly control their lands rule the greatest cities. The people of Hillsfar, Melvaunt, Mulmaster, and Zhentil Keep are accustomed to cruel lords, for this is a cruel land. Better to support the devil one knows than confront one of even more deadly and fell power. The lesser cities of Elventree, Phlan, and Thentia have a strong, independent, almost chaotic nature.
The people of the Moonsea view the rest of world and even the other Moonsea cities with suspicion and distrust In return, the rest of Faerûn sees the people of the Moonsea as unfriendly, sullen, dispirited, crafty, and most of all dangerous. In truth; they are no more universally cruel than the well-respected Dalesfolk to the south are universally benevolent. But travelers here are best forewarned to remain wary nonetheless.
Other: Orc, Chondathan, Draconic, Giant, Goblin, Midani.
Weapons: Short Sword, Hand Crossbow, Mancatcher, Battle Axe
Armour: Studded Leather
Weapon & Shield Fighting Style
Bane, Cyric, Loviatar, Mask, Talona, Talos, Tyr, Orc Pantheon