Healing Magic

healer.jpg

Healing Magic: (All reversible)

All have a casting time of 5

1st Level : Cure Light Wounds: Heals 1d8 points of damage +1 point per caster level (Maximum +5).

2nd Level: Cure Moderate Wounds: Heals 2d8 points of damage +1 point per caster level (Maximum +10)

3rd Level: Cure Serious Wounds: Heals 3d8 points of damage +1 point per caster level (Maximum +15)

4th Level: Cure Critical Wounds: Heals 4d8 points of damage +1 point per caster level (Maximum +20)

5th Level: Cure Light Wounds, Mass: Heals 1d8 points of damage +1 point per caster level to one creature per level within 25’ + 5’/2 levels)

6th Level: Heal. As written.

6th Level: Cure Moderate Wounds, Mass: Heals 2d8 points of damage + 1 point per caster level to one creature per level within 25’ + 5’/2 levels)

7th Level: Cure Serious Wounds, Mass: Heals 3d8 points of damage + 1 point per caster level to one creature per level within 25’ + 5’/2 levels)

Healing Magic

Forgotten Realms: Birthright Avanpallandt